public enum Sound extends Enum<Sound>
WARNING: At any time, sounds may be added/removed from this Enum or even MineCraft itself! There is no guarantee the sounds will play. There is no guarantee values will not be removed from this Enum. As such, you should not depend on the ordinal values of this class.
Modifier and Type | Method and Description |
---|---|
static Sound |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static Sound[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Sound AMBIENCE_CAVE
public static final Sound AMBIENCE_RAIN
public static final Sound AMBIENCE_THUNDER
public static final Sound ANVIL_BREAK
public static final Sound ANVIL_LAND
public static final Sound ANVIL_USE
public static final Sound ARROW_HIT
public static final Sound BURP
public static final Sound CHEST_CLOSE
public static final Sound CHEST_OPEN
public static final Sound CLICK
public static final Sound DOOR_CLOSE
public static final Sound DOOR_OPEN
public static final Sound DRINK
public static final Sound EAT
public static final Sound EXPLODE
public static final Sound FALL_BIG
public static final Sound FALL_SMALL
public static final Sound FIRE
public static final Sound FIRE_IGNITE
public static final Sound FIZZ
public static final Sound FUSE
public static final Sound GLASS
public static final Sound HURT_FLESH
public static final Sound ITEM_BREAK
public static final Sound ITEM_PICKUP
public static final Sound LAVA
public static final Sound LAVA_POP
public static final Sound LEVEL_UP
public static final Sound MINECART_BASE
public static final Sound MINECART_INSIDE
public static final Sound NOTE_BASS
public static final Sound NOTE_PIANO
public static final Sound NOTE_BASS_DRUM
public static final Sound NOTE_STICKS
public static final Sound NOTE_BASS_GUITAR
public static final Sound NOTE_SNARE_DRUM
public static final Sound NOTE_PLING
public static final Sound ORB_PICKUP
public static final Sound PISTON_EXTEND
public static final Sound PISTON_RETRACT
public static final Sound PORTAL
public static final Sound PORTAL_TRAVEL
public static final Sound PORTAL_TRIGGER
public static final Sound SHOOT_ARROW
public static final Sound SPLASH
public static final Sound SPLASH2
public static final Sound STEP_GRASS
public static final Sound STEP_GRAVEL
public static final Sound STEP_LADDER
public static final Sound STEP_SAND
public static final Sound STEP_SNOW
public static final Sound STEP_STONE
public static final Sound STEP_WOOD
public static final Sound STEP_WOOL
public static final Sound SWIM
public static final Sound WATER
public static final Sound WOOD_CLICK
public static final Sound BAT_DEATH
public static final Sound BAT_HURT
public static final Sound BAT_IDLE
public static final Sound BAT_LOOP
public static final Sound BAT_TAKEOFF
public static final Sound BLAZE_BREATH
public static final Sound BLAZE_DEATH
public static final Sound BLAZE_HIT
public static final Sound CAT_HISS
public static final Sound CAT_HIT
public static final Sound CAT_MEOW
public static final Sound CAT_PURR
public static final Sound CAT_PURREOW
public static final Sound CHICKEN_IDLE
public static final Sound CHICKEN_HURT
public static final Sound CHICKEN_EGG_POP
public static final Sound CHICKEN_WALK
public static final Sound COW_IDLE
public static final Sound COW_HURT
public static final Sound COW_WALK
public static final Sound CREEPER_HISS
public static final Sound CREEPER_DEATH
public static final Sound ENDERDRAGON_DEATH
public static final Sound ENDERDRAGON_GROWL
public static final Sound ENDERDRAGON_HIT
public static final Sound ENDERDRAGON_WINGS
public static final Sound ENDERMAN_DEATH
public static final Sound ENDERMAN_HIT
public static final Sound ENDERMAN_IDLE
public static final Sound ENDERMAN_TELEPORT
public static final Sound ENDERMAN_SCREAM
public static final Sound ENDERMAN_STARE
public static final Sound GHAST_SCREAM
public static final Sound GHAST_SCREAM2
public static final Sound GHAST_CHARGE
public static final Sound GHAST_DEATH
public static final Sound GHAST_FIREBALL
public static final Sound GHAST_MOAN
public static final Sound IRONGOLEM_DEATH
public static final Sound IRONGOLEM_HIT
public static final Sound IRONGOLEM_THROW
public static final Sound IRONGOLEM_WALK
public static final Sound MAGMACUBE_WALK
public static final Sound MAGMACUBE_WALK2
public static final Sound MAGMACUBE_JUMP
public static final Sound PIG_IDLE
public static final Sound PIG_DEATH
public static final Sound PIG_WALK
public static final Sound SHEEP_IDLE
public static final Sound SHEEP_SHEAR
public static final Sound SHEEP_WALK
public static final Sound SILVERFISH_HIT
public static final Sound SILVERFISH_KILL
public static final Sound SILVERFISH_IDLE
public static final Sound SILVERFISH_WALK
public static final Sound SKELETON_IDLE
public static final Sound SKELETON_DEATH
public static final Sound SKELETON_HURT
public static final Sound SKELETON_WALK
public static final Sound SLIME_ATTACK
public static final Sound SLIME_WALK
public static final Sound SLIME_WALK2
public static final Sound SPIDER_IDLE
public static final Sound SPIDER_DEATH
public static final Sound SPIDER_WALK
public static final Sound WITHER_DEATH
public static final Sound WITHER_HURT
public static final Sound WITHER_IDLE
public static final Sound WITHER_SHOOT
public static final Sound WITHER_SPAWN
public static final Sound WOLF_BARK
public static final Sound WOLF_DEATH
public static final Sound WOLF_GROWL
public static final Sound WOLF_HOWL
public static final Sound WOLF_HURT
public static final Sound WOLF_PANT
public static final Sound WOLF_SHAKE
public static final Sound WOLF_WALK
public static final Sound WOLF_WHINE
public static final Sound ZOMBIE_METAL
public static final Sound ZOMBIE_WOOD
public static final Sound ZOMBIE_WOODBREAK
public static final Sound ZOMBIE_IDLE
public static final Sound ZOMBIE_DEATH
public static final Sound ZOMBIE_HURT
public static final Sound ZOMBIE_INFECT
public static final Sound ZOMBIE_UNFECT
public static final Sound ZOMBIE_REMEDY
public static final Sound ZOMBIE_WALK
public static final Sound ZOMBIE_PIG_IDLE
public static final Sound ZOMBIE_PIG_ANGRY
public static final Sound ZOMBIE_PIG_DEATH
public static final Sound ZOMBIE_PIG_HURT
public static final Sound DIG_WOOL
public static final Sound DIG_GRASS
public static final Sound DIG_GRAVEL
public static final Sound DIG_SAND
public static final Sound DIG_SNOW
public static final Sound DIG_STONE
public static final Sound DIG_WOOD
public static final Sound FIREWORK_BLAST
public static final Sound FIREWORK_BLAST2
public static final Sound FIREWORK_LARGE_BLAST
public static final Sound FIREWORK_LARGE_BLAST2
public static final Sound FIREWORK_TWINKLE
public static final Sound FIREWORK_TWINKLE2
public static final Sound FIREWORK_LAUNCH
public static final Sound SUCCESSFUL_HIT
public static final Sound HORSE_ANGRY
public static final Sound HORSE_ARMOR
public static final Sound HORSE_BREATHE
public static final Sound HORSE_DEATH
public static final Sound HORSE_GALLOP
public static final Sound HORSE_HIT
public static final Sound HORSE_IDLE
public static final Sound HORSE_JUMP
public static final Sound HORSE_LAND
public static final Sound HORSE_SADDLE
public static final Sound HORSE_SOFT
public static final Sound HORSE_WOOD
public static final Sound DONKEY_ANGRY
public static final Sound DONKEY_DEATH
public static final Sound DONKEY_HIT
public static final Sound DONKEY_IDLE
public static final Sound HORSE_SKELETON_DEATH
public static final Sound HORSE_SKELETON_HIT
public static final Sound HORSE_SKELETON_IDLE
public static final Sound HORSE_ZOMBIE_DEATH
public static final Sound HORSE_ZOMBIE_HIT
public static final Sound HORSE_ZOMBIE_IDLE
public static final Sound VILLAGER_DEATH
public static final Sound VILLAGER_HAGGLE
public static final Sound VILLAGER_HIT
public static final Sound VILLAGER_IDLE
public static final Sound VILLAGER_NO
public static final Sound VILLAGER_YES
public static Sound[] values()
for (Sound c : Sound.values()) System.out.println(c);
public static Sound valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant
with the specified nameNullPointerException
- if the argument is nullCopyright © 2014. All rights reserved.