org.bukkit.event.inventory
Class InventoryCreativeEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.inventory.InventoryEvent
org.bukkit.event.inventory.InventoryInteractEvent
org.bukkit.event.inventory.InventoryClickEvent
org.bukkit.event.inventory.InventoryCreativeEvent
- All Implemented Interfaces:
- Cancellable
public class InventoryCreativeEvent
- extends InventoryClickEvent
This event is called when a player in creative mode puts down or picks up
an item in their inventory / hotbar and when they drop items from their
Inventory while in creative mode.
Methods inherited from class org.bukkit.event.inventory.InventoryClickEvent |
getAction, getClick, getCurrentItem, getHandlerList, getHandlers, getHotbarButton, getRawSlot, getSlot, getSlotType, isLeftClick, isRightClick, isShiftClick, setCurrentItem |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
InventoryCreativeEvent
public InventoryCreativeEvent(InventoryView what,
InventoryType.SlotType type,
int slot,
ItemStack newItem)
getCursor
public ItemStack getCursor()
- Description copied from class:
InventoryClickEvent
- Gets the current ItemStack on the cursor.
- Overrides:
getCursor
in class InventoryClickEvent
- Returns:
- the cursor ItemStack
setCursor
public void setCursor(ItemStack item)
- Description copied from class:
InventoryClickEvent
- Sets the item on the cursor.
- Overrides:
setCursor
in class InventoryClickEvent
- Parameters:
item
- the new cursor item
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