org.bukkit.event.entity
Class HorseJumpEvent

java.lang.Object
  extended by org.bukkit.event.Event
      extended by org.bukkit.event.entity.EntityEvent
          extended by org.bukkit.event.entity.HorseJumpEvent
All Implemented Interfaces:
Cancellable

public class HorseJumpEvent
extends EntityEvent
implements Cancellable

Called when a horse jumps.


Nested Class Summary
 
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
 
Field Summary
 
Fields inherited from class org.bukkit.event.entity.EntityEvent
entity
 
Constructor Summary
HorseJumpEvent(Horse horse, float power)
           
 
Method Summary
 Horse getEntity()
          Returns the Entity involved in this event
static HandlerList getHandlerList()
           
 HandlerList getHandlers()
           
 float getPower()
          Gets the power of the jump.
 boolean isCancelled()
          Gets the cancellation state of this event.
 void setCancelled(boolean cancel)
          Sets the cancellation state of this event.
 void setPower(float power)
          Sets the power of the jump.
 
Methods inherited from class org.bukkit.event.entity.EntityEvent
getEntityType
 
Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HorseJumpEvent

public HorseJumpEvent(Horse horse,
                      float power)
Method Detail

isCancelled

public boolean isCancelled()
Description copied from interface: Cancellable
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

Specified by:
isCancelled in interface Cancellable
Returns:
true if this event is cancelled

setCancelled

public void setCancelled(boolean cancel)
Description copied from interface: Cancellable
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.

Specified by:
setCancelled in interface Cancellable
Parameters:
cancel - true if you wish to cancel this event

getEntity

public Horse getEntity()
Description copied from class: EntityEvent
Returns the Entity involved in this event

Overrides:
getEntity in class EntityEvent
Returns:
Entity who is involved in this event

getPower

public float getPower()
Gets the power of the jump.

Power is a value that defines how much of the horse's jump strength should be used for the jump. Power is effectively multiplied times the horse's jump strength to determine how high the jump is; 0 represents no jump strength while 1 represents full jump strength. Setting power to a value above 1 will use additional jump strength that the horse does not usually have.

Power does not affect how high the horse is capable of jumping, only how much of its jumping capability will be used in this jump. To set the horse's overall jump strength, see Horse.setJumpStrength(double).

Returns:
jump strength

setPower

public void setPower(float power)
Sets the power of the jump.

Jump power can be set to a value above 1.0 which will increase the strength of this jump above the horse's actual jump strength.

Setting the jump power to 0 will result in the jump animation still playing, but the horse not leaving the ground. Only canceling this event will result in no jump animation at all.

Parameters:
power - power of the jump

getHandlers

public HandlerList getHandlers()
Specified by:
getHandlers in class Event

getHandlerList

public static HandlerList getHandlerList()


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