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Packages that use Attachable | |
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org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world , including all players, monsters, projectiles, etc. |
org.bukkit.material | Classes that represents various voxel types and states. |
Uses of Attachable in org.bukkit.entity |
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Subinterfaces of Attachable in org.bukkit.entity | |
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interface |
Hanging
Represents a Hanging entity |
interface |
ItemFrame
Represents an Item Frame |
interface |
Painting
Represents a Painting. |
Uses of Attachable in org.bukkit.material |
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Classes in org.bukkit.material that implement Attachable | |
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class |
Button
Represents a button |
class |
CocoaPlant
Represents the cocoa plant |
class |
Ladder
Represents Ladder data |
class |
Lever
Represents a lever |
class |
PistonExtensionMaterial
Material data for the piston extension block |
class |
RedstoneTorch
Represents a redstone torch |
class |
Sign
MaterialData for signs |
class |
SimpleAttachableMaterialData
Simple utility class for attachable MaterialData subclasses |
class |
Torch
MaterialData for torches |
class |
TrapDoor
Represents a trap door |
class |
TripwireHook
Represents the tripwire hook |
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