Uses of Interface
org.bukkit.entity.HumanEntity
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes involved in manipulating player inventories and item interactions.
Classes relevant to loot table manipulation and generation.
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Uses of HumanEntity in org.bukkit.entity
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Uses of HumanEntity in org.bukkit.event.entity
Modifier and TypeMethodDescriptionEntityExhaustionEvent.getEntity()
FoodLevelChangeEvent.getEntity()
EntityEnterLoveModeEvent.getHumanEntity()
Gets the Human Entity that caused the animal to enter love mode.ModifierConstructorDescriptionEntityEnterLoveModeEvent(Animals animalInLove, HumanEntity humanEntity, int ticksInLove)
EntityExhaustionEvent(HumanEntity who, EntityExhaustionEvent.ExhaustionReason exhaustionReason, float exhaustion)
FoodLevelChangeEvent(HumanEntity what, int level)
FoodLevelChangeEvent(HumanEntity what, int level, ItemStack item)
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Uses of HumanEntity in org.bukkit.event.inventory
Modifier and TypeMethodDescriptionInventoryCloseEvent.getPlayer()
Returns the player involved in this eventInventoryOpenEvent.getPlayer()
Returns the player involved in this eventInventoryInteractEvent.getWhoClicked()
Gets the player who performed the click.Modifier and TypeMethodDescriptionInventoryEvent.getViewers()
Gets the list of players viewing the primary (upper) inventory involved in this event -
Uses of HumanEntity in org.bukkit.inventory
Modifier and TypeMethodDescriptionPlayerInventory.getHolder()
abstract HumanEntity
InventoryView.getPlayer()
Get the player viewing.Merchant.getTrader()
Gets the player this merchant is trading with, or null if it is not currently trading.Modifier and TypeMethodDescriptionInventory.getViewers()
Gets a list of players viewing the inventory. -
Uses of HumanEntity in org.bukkit.loot
Modifier and TypeMethodDescriptionLootContext.getKiller()
Get theHumanEntity
who killed theLootContext.getLootedEntity()
.Modifier and TypeMethodDescriptionLootContext.Builder.killer(HumanEntity killer)
Set theHumanEntity
that killedLootContext.getLootedEntity()
.