Package org.bukkit.event.inventory


package org.bukkit.event.inventory
Events relating to inventory manipulation.
  • Class Summary
    Class
    Description
    Called when the brewing of the contents inside the Brewing Stand is complete.
    Called when an ItemStack is about to increase the fuel level of a brewing stand.
    Called when the recipe of an Item is completed inside a crafting matrix.
    Called when an ItemStack is successfully burned as fuel in a furnace.
    This event is called when a player takes items out of the furnace
    Called when an ItemStack is successfully smelted in a furnace.
    This event is called when a player clicks in an inventory.
    Represents a player related inventory event
    This event is called when a player in creative mode puts down or picks up an item in their inventory / hotbar and when they drop items from their Inventory while in creative mode.
    This event is called when the player drags an item in their cursor across the inventory.
    Represents a player related inventory event
    An abstract base class for events that describe an interaction between a HumanEntity and the contents of an Inventory.
    Called when some entity or block (e.g.
    Represents a player related inventory event
    Called when a hopper or hopper minecart picks up a dropped item.
    Called when an item is put in a slot for repair by an anvil.
     
    Called when an item is put in a slot for upgrade by a Smithing Table.
    Called when the recipe of an Item is completed inside a smithing table.
    This event is called whenever a player clicks a new trade on the trades sidebar.
  • Enum Summary
    Enum
    Description
    What the client did to trigger this action (not the result).
    Represents the effect of a drag that will be applied to an Inventory in an InventoryDragEvent.
    An estimation of what the result will be.
    Represents the different kinds of inventories available in Bukkit.