Uses of Package
org.bukkit.projectiles
| Package | Description | 
|---|---|
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.projectiles | 
 Classes to represent the source of a projectile 
 | 
- 
Classes in org.bukkit.projectiles used by org.bukkit.block Class Description BlockProjectileSource  - 
Classes in org.bukkit.projectiles used by org.bukkit.entity Class Description ProjectileSource Represents a valid source of a projectile. - 
Classes in org.bukkit.projectiles used by org.bukkit.projectiles Class Description ProjectileSource Represents a valid source of a projectile.