Uses of Class
org.bukkit.Effect

Packages that use Effect 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
  • Uses of Effect in org.bukkit

    Methods in org.bukkit that return Effect 
    Modifier and Type Method Description
    static Effect Effect.getById​(int id)
    Deprecated.
    Magic value
    static Effect Effect.valueOf​(String name)
    Returns the enum constant of this type with the specified name.
    static Effect[] Effect.values()
    Returns an array containing the constants of this enum type, in the order they are declared.
    Methods in org.bukkit with parameters of type Effect 
    Modifier and Type Method Description
    void World.playEffect​(Location location, Effect effect, int data)
    Plays an effect to all players within a default radius around a given location.
    void World.playEffect​(Location location, Effect effect, int data, int radius)
    Plays an effect to all players within a given radius around a location.
    <T> void World.playEffect​(Location location, Effect effect, T data)
    Plays an effect to all players within a default radius around a given location.
    <T> void World.playEffect​(Location location, Effect effect, T data, int radius)
    Plays an effect to all players within a given radius around a location.
  • Uses of Effect in org.bukkit.entity

    Methods in org.bukkit.entity with parameters of type Effect 
    Modifier and Type Method Description
    void Player.playEffect​(Location loc, Effect effect, int data)
    Deprecated.
    Magic value
    <T> void Player.playEffect​(Location loc, Effect effect, T data)
    Plays an effect to just this player.