Uses of Package
org.bukkit.boss
| Package | Description | 
|---|---|
| org.bukkit | 
 The root package of the Bukkit API, contains generalized API classes. 
 | 
| org.bukkit.boss | 
 Classes concerning the creation of boss bars that appear at the top of the
 player's screen. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
- 
Classes in org.bukkit.boss used by org.bukkit Class Description BarColor BarFlag BarStyle BossBar DragonBattle Represents a dragon battle state for a world with an end environment.KeyedBossBar Represents a customBossBarthat has aNamespacedKey - 
Classes in org.bukkit.boss used by org.bukkit.boss Class Description BarColor BarFlag BarStyle BossBar DragonBattle.RespawnPhase Represents a phase in the dragon respawn process. - 
Classes in org.bukkit.boss used by org.bukkit.entity Class Description BossBar DragonBattle Represents a dragon battle state for a world with an end environment.