Uses of Package
org.bukkit.boss
Package | Description |
---|---|
org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
org.bukkit.boss |
Classes concerning the creation of boss bars that appear at the top of the
player's screen.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
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Classes in org.bukkit.boss used by org.bukkit Class Description BarColor BarFlag BarStyle BossBar DragonBattle Represents a dragon battle state for a world with an end environment.KeyedBossBar Represents a customBossBar
that has aNamespacedKey
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Classes in org.bukkit.boss used by org.bukkit.boss Class Description BarColor BarFlag BarStyle BossBar DragonBattle.RespawnPhase Represents a phase in the dragon respawn process. -
Classes in org.bukkit.boss used by org.bukkit.entity Class Description BossBar DragonBattle Represents a dragon battle state for a world with an end environment.