Package | Description |
---|---|
org.bukkit.event.raid | |
org.bukkit.event.world |
Modifier and Type | Class | Description |
---|---|---|
class |
RaidEvent |
Represents events related to raids.
|
class |
RaidFinishEvent |
This event is called when a
Raid was complete with a clear result. |
class |
RaidSpawnWaveEvent |
Called when a raid wave spawns.
|
class |
RaidStopEvent |
Called when a
Raid is stopped. |
class |
RaidTriggerEvent |
Called when a
Raid is triggered (e.g: a player with Bad Omen effect
enters a village). |
Modifier and Type | Class | Description |
---|---|---|
class |
ChunkEvent |
Represents a Chunk related event
|
class |
ChunkLoadEvent |
Called when a chunk is loaded
|
class |
ChunkPopulateEvent |
Thrown when a new chunk has finished being populated.
|
class |
ChunkUnloadEvent |
Called when a chunk is unloaded
|
class |
PortalCreateEvent |
Called when a portal is created
|
class |
SpawnChangeEvent |
An event that is called when a world's spawn changes.
|
class |
StructureGrowEvent |
Event that is called when an organic structure attempts to grow (Sapling ->
Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.
|
class |
WorldInitEvent |
Called when a World is initializing
|
class |
WorldLoadEvent |
Called when a World is loaded
|
class |
WorldSaveEvent |
Called when a World is saved.
|
class |
WorldUnloadEvent |
Called when a World is unloaded
|
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