Cancellablepublic class PlayerItemDamageEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor | Description | 
|---|---|
PlayerItemDamageEvent(Player player,
                     ItemStack what,
                     int damage) | 
| Modifier and Type | Method | Description | 
|---|---|---|
int | 
getDamage() | 
 Gets the amount of durability damage this item will be taking. 
 | 
static HandlerList | 
getHandlerList() | 
|
HandlerList | 
getHandlers() | 
|
ItemStack | 
getItem() | 
 Gets the item being damaged. 
 | 
boolean | 
isCancelled() | 
 Gets the cancellation state of this event. 
 | 
void | 
setCancelled(boolean cancel) | 
 Sets the cancellation state of this event. 
 | 
void | 
setDamage(int damage) | 
getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayer@NotNull public ItemStack getItem()
public int getDamage()
public void setDamage(int damage)
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this event@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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