Package | Description |
---|---|
org.bukkit.event |
Classes dedicated to handling triggered code executions.
|
org.bukkit.event.inventory | |
org.bukkit.event.player |
Modifier and Type | Method | Description |
---|---|---|
static Event.Result |
Event.Result.valueOf(String name) |
Returns the enum constant of this type with the specified name.
|
static Event.Result[] |
Event.Result.values() |
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method | Description |
---|---|---|
Event.Result |
InventoryInteractEvent.getResult() |
Gets the
Event.Result of this event. |
Modifier and Type | Method | Description |
---|---|---|
void |
InventoryInteractEvent.setResult(Event.Result newResult) |
Sets the result of this event.
|
Modifier and Type | Method | Description |
---|---|---|
Event.Result |
PlayerBedEnterEvent.useBed() |
This controls the action to take with the bed that was clicked on.
|
Event.Result |
PlayerInteractEvent.useInteractedBlock() |
This controls the action to take with the block (if any) that was
clicked on.
|
Event.Result |
PlayerInteractEvent.useItemInHand() |
This controls the action to take with the item the player is holding.
|
Modifier and Type | Method | Description |
---|---|---|
void |
PlayerBedEnterEvent.setUseBed(Event.Result useBed) |
Sets the action to take with the interacted bed.
|
void |
PlayerInteractEvent.setUseInteractedBlock(Event.Result useInteractedBlock) |
|
void |
PlayerInteractEvent.setUseItemInHand(Event.Result useItemInHand) |
Copyright © 2019. All rights reserved.