AbstractVillager, Ageable, Attributable, CommandSender, Creature, Damageable, Entity, InventoryHolder, LivingEntity, Lootable, Merchant, Metadatable, Mob, Nameable, NPC, Permissible, PersistentDataHolder, ProjectileSource, ServerOperatorpublic interface Villager extends AbstractVillager
| Modifier and Type | Interface | Description | 
|---|---|---|
static class  | 
Villager.Profession | 
 Represents the various different Villager professions there may be. 
 | 
static class  | 
Villager.Type | 
 Represents Villager type, usually corresponding to what biome they spawn
 in. 
 | 
Entity.Spigot| Modifier and Type | Method | Description | 
|---|---|---|
Villager.Profession | 
getProfession() | 
 Gets the current profession of this villager. 
 | 
int | 
getVillagerExperience() | 
 Gets the trading experience of this villager. 
 | 
int | 
getVillagerLevel() | 
 Gets the level of this villager. 
 | 
Villager.Type | 
getVillagerType() | 
 Gets the current type of this villager. 
 | 
void | 
setProfession(Villager.Profession profession) | 
 Sets the new profession of this villager. 
 | 
void | 
setVillagerExperience(int experience) | 
 Sets the trading experience of this villager. 
 | 
void | 
setVillagerLevel(int level) | 
 Sets the level of this villager. 
 | 
void | 
setVillagerType(Villager.Type type) | 
 Sets the new type of this villager. 
 | 
boolean | 
sleep(Location location) | 
 Attempts to make this villager sleep at the given location. 
 | 
void | 
wakeup() | 
 Causes this villager to wake up if he's currently sleeping. 
 | 
getInventorycanBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreedgetAttributegetName, sendMessage, sendMessagedamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportaddPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimminggetLootTable, getSeed, setLootTable, setSeedgetRecipe, getRecipeCount, getRecipes, getTrader, isTrading, setRecipe, setRecipesgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectileisOp, setOp@NotNull Villager.Profession getProfession()
void setProfession(@NotNull
                   Villager.Profession profession)
profession - New profession.@NotNull Villager.Type getVillagerType()
void setVillagerType(@NotNull
                     Villager.Type type)
type - New type.int getVillagerLevel()
void setVillagerLevel(int level)
level - the new levelIllegalArgumentException - if level not between [1, 5]int getVillagerExperience()
void setVillagerExperience(int experience)
experience - new experienceIllegalArgumentException - if experience < 0boolean sleep(@NotNull
              Location location)
location - the location of the bedvoid wakeup()
IllegalStateException - if not sleepingCopyright © 2019. All rights reserved.