ADVANCEMENT, ART, BIOME, BOSS_BARS, ENCHANTMENT, ENTITY_TYPE, LOOT_TABLES, MATERIAL, MEMORY_MODULE_TYPE, STATISTIC, VILLAGER_PROFESSION, VILLAGER_TYPE| Modifier | Constructor | Description | 
|---|---|---|
protected  | 
SimpleRegistry(Class<T> type) | 
|
protected  | 
SimpleRegistry(Class<T> type,
              Predicate<T> predicate) | 
| Modifier and Type | Method | Description | 
|---|---|---|
T | 
get(NamespacedKey key) | 
 Get the object by its key. 
 | 
Iterator<T> | 
iterator() | 
forEach, spliterator@Nullable public T get(@NotNull NamespacedKey key)
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