| Package | Description | 
|---|---|
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.entity.minecart | 
 Interfaces for various  
Minecart types. | 
| org.bukkit.inventory.meta | 
 The interfaces used when manipulating extra data can can be stored inside
  
item stacks. | 
| org.bukkit.persistence | 
 Classes that allow attaching persistent data to various objects. 
 | 
| Class | Description | 
|---|---|
| PersistentDataContainer | 
 This interface represents a map like object, capable of storing custom tags
 in it. 
 | 
| PersistentDataHolder | 
 The  
PersistentDataHolder interface defines an object that can store
 custom persistent meta data on it. | 
| Class | Description | 
|---|---|
| PersistentDataHolder | 
 The  
PersistentDataHolder interface defines an object that can store
 custom persistent meta data on it. | 
| Class | Description | 
|---|---|
| PersistentDataHolder | 
 The  
PersistentDataHolder interface defines an object that can store
 custom persistent meta data on it. | 
| Class | Description | 
|---|---|
| PersistentDataHolder | 
 The  
PersistentDataHolder interface defines an object that can store
 custom persistent meta data on it. | 
| Class | Description | 
|---|---|
| PersistentDataAdapterContext | 
 This interface represents the context in which the  
PersistentDataType can
 serialize and deserialize the passed values. | 
| PersistentDataContainer | 
 This interface represents a map like object, capable of storing custom tags
 in it. 
 | 
| PersistentDataType | 
 This class represents an enum with a generic content type. 
 | 
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