| Package | Description | 
|---|---|
| org.bukkit.event | 
 Classes dedicated to handling triggered code executions. 
 | 
| org.bukkit.event.inventory | |
| org.bukkit.event.player | 
| Modifier and Type | Method | Description | 
|---|---|---|
static Event.Result | 
Event.Result.valueOf(String name) | 
 Returns the enum constant of this type with the specified name. 
 | 
static Event.Result[] | 
Event.Result.values() | 
 Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
Event.Result | 
InventoryInteractEvent.getResult() | 
 Gets the  
Event.Result of this event. | 
| Modifier and Type | Method | Description | 
|---|---|---|
void | 
InventoryInteractEvent.setResult(Event.Result newResult) | 
 Sets the result of this event. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
Event.Result | 
PlayerBedEnterEvent.useBed() | 
 This controls the action to take with the bed that was clicked on. 
 | 
Event.Result | 
PlayerInteractEvent.useInteractedBlock() | 
 This controls the action to take with the block (if any) that was
 clicked on. 
 | 
Event.Result | 
PlayerInteractEvent.useItemInHand() | 
 This controls the action to take with the item the player is holding. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
void | 
PlayerBedEnterEvent.setUseBed(Event.Result useBed) | 
 Sets the action to take with the interacted bed. 
 | 
void | 
PlayerInteractEvent.setUseInteractedBlock(Event.Result useInteractedBlock) | 
|
void | 
PlayerInteractEvent.setUseItemInHand(Event.Result useItemInHand) | 
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