| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.player | 
| Modifier and Type | Method | Description | 
|---|---|---|
static GameMode | 
GameMode.getByValue(int value) | 
 Deprecated. 
 
Magic value 
 | 
static GameMode | 
Bukkit.getDefaultGameMode() | 
 Gets the default  
GameMode for new players. | 
GameMode | 
Server.getDefaultGameMode() | 
 Gets the default  
GameMode for new players. | 
static GameMode | 
GameMode.valueOf(String name) | 
 Returns the enum constant of this type with the specified name. 
 | 
static GameMode[] | 
GameMode.values() | 
 Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
| Modifier and Type | Method | Description | 
|---|---|---|
static void | 
Bukkit.setDefaultGameMode(GameMode mode) | 
 Sets the default  
GameMode for new players. | 
void | 
Server.setDefaultGameMode(GameMode mode) | 
 Sets the default  
GameMode for new players. | 
| Modifier and Type | Method | Description | 
|---|---|---|
GameMode | 
HumanEntity.getGameMode() | 
 Gets this human's current  
GameMode | 
| Modifier and Type | Method | Description | 
|---|---|---|
void | 
HumanEntity.setGameMode(GameMode mode) | 
 Sets this human's current  
GameMode | 
| Modifier and Type | Method | Description | 
|---|---|---|
GameMode | 
PlayerGameModeChangeEvent.getNewGameMode() | 
 Gets the GameMode the player is switched to. 
 | 
| Constructor | Description | 
|---|---|
PlayerGameModeChangeEvent(Player player,
                         GameMode newGameMode) | 
Copyright © 2020. All rights reserved.