Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.player |
Modifier and Type | Method | Description |
---|---|---|
static GameMode |
GameMode.getByValue(int value) |
Deprecated.
Magic value
|
static GameMode |
Bukkit.getDefaultGameMode() |
Gets the default
GameMode for new players. |
GameMode |
Server.getDefaultGameMode() |
Gets the default
GameMode for new players. |
static GameMode |
GameMode.valueOf(String name) |
Returns the enum constant of this type with the specified name.
|
static GameMode[] |
GameMode.values() |
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method | Description |
---|---|---|
static void |
Bukkit.setDefaultGameMode(GameMode mode) |
Sets the default
GameMode for new players. |
void |
Server.setDefaultGameMode(GameMode mode) |
Sets the default
GameMode for new players. |
Modifier and Type | Method | Description |
---|---|---|
GameMode |
HumanEntity.getGameMode() |
Gets this human's current
GameMode |
Modifier and Type | Method | Description |
---|---|---|
void |
HumanEntity.setGameMode(GameMode mode) |
Sets this human's current
GameMode |
Modifier and Type | Method | Description |
---|---|---|
GameMode |
PlayerGameModeChangeEvent.getNewGameMode() |
Gets the GameMode the player is switched to.
|
Constructor | Description |
---|---|
PlayerGameModeChangeEvent(Player player,
GameMode newGameMode) |
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