public class PlayerCommandSendEvent extends PlayerEvent
Event.Resultplayer| Constructor | Description | 
|---|---|
PlayerCommandSendEvent(Player player,
                      Collection<String> commands) | 
| Modifier and Type | Method | Description | 
|---|---|---|
Collection<String> | 
getCommands() | 
 Returns a mutable collection of all top level commands to be sent. 
 | 
static HandlerList | 
getHandlerList() | 
|
HandlerList | 
getHandlers() | 
getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerCommandSendEvent(@NotNull
                              Player player,
                              @NotNull
                              Collection<String> commands)
@NotNull public Collection<String> getCommands()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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