BlockState, Lockable, Metadatable, Nameable, PersistentDataHolder, TileStatepublic interface Beacon extends TileState, Lockable, Nameable
| Modifier and Type | Method | Description | 
|---|---|---|
Collection<LivingEntity> | 
getEntitiesInRange() | 
 Returns the list of players within the beacon's range of effect. 
 | 
PotionEffect | 
getPrimaryEffect() | 
 Returns the primary effect set on the beacon 
 | 
PotionEffect | 
getSecondaryEffect() | 
 Returns the secondary effect set on the beacon. 
 | 
int | 
getTier() | 
 Returns the tier of the beacon pyramid (0-4). 
 | 
void | 
setPrimaryEffect(PotionEffectType effect) | 
 Set the primary effect on this beacon, or null to clear. 
 | 
void | 
setSecondaryEffect(PotionEffectType effect) | 
 Set the secondary effect on this beacon, or null to clear. 
 | 
getBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, updategetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNamegetPersistentDataContainer@NotNull Collection<LivingEntity> getEntitiesInRange()
This will return an empty list if the block represented by this state is no longer a beacon.
IllegalStateException - if this block state is not placedint getTier()
@Nullable PotionEffect getPrimaryEffect()
void setPrimaryEffect(@Nullable
                      PotionEffectType effect)
effect - new primary effect@Nullable PotionEffect getSecondaryEffect()
void setSecondaryEffect(@Nullable
                        PotionEffectType effect)
effect - desired secondary effectCopyright © 2019. All rights reserved.