world,
including special states.| Interface | Description |
|---|---|
| Banner |
Represents a captured state of a banner.
|
| Barrel |
Represents a captured state of a Barrel.
|
| Beacon |
Represents a captured state of a beacon.
|
| Bed | Deprecated.
does not provide useful information beyond the material itself
|
| Bell |
Represents a captured state of Bell.
|
| BlastFurnace |
Represents a captured state of a blast furnace.
|
| Block |
Represents a block.
|
| BlockState |
Represents a captured state of a block, which will not change
automatically.
|
| BrewingStand |
Represents a captured state of a brewing stand.
|
| Campfire |
Represents a captured state of a campfire.
|
| Chest |
Represents a captured state of a chest.
|
| CommandBlock |
Represents a captured state of a command block.
|
| Comparator |
Represents a captured state of an on / off comparator.
|
| Conduit |
Represents a captured state of a conduit.
|
| Container |
Represents a captured state of a container block.
|
| CreatureSpawner |
Represents a captured state of a creature spawner.
|
| DaylightDetector |
Represents a captured state of a (possibly inverted) daylight detector.
|
| Dispenser |
Represents a captured state of a dispenser.
|
| Dropper |
Represents a captured state of a dropper.
|
| EnchantingTable |
Represents a captured state of an enchanting table.
|
| EnderChest |
Represents a captured state of an ender chest.
|
| EndGateway |
Represents a captured state of an end gateway.
|
| FlowerPot | Deprecated.
not a tile entity in future versions of Minecraft
|
| Furnace |
Represents a captured state of a furnace.
|
| Hopper |
Represents a captured state of a hopper.
|
| Jigsaw |
Represents a captured state of a jigsaw.
|
| Jukebox |
Represents a captured state of a jukebox.
|
| Lectern |
Represents a captured state of a lectern.
|
| Lockable |
Represents a block (usually a container) that may be locked.
|
| NoteBlock | Deprecated.
not a tile entity in future versions of Minecraft
|
| ShulkerBox |
Represents a captured state of a ShulkerBox.
|
| Sign |
Represents a captured state of either a SignPost or a WallSign.
|
| Skull |
Represents a captured state of a skull block.
|
| Smoker |
Represents a captured state of a smoker.
|
| Structure |
Represents a structure block that can save and load blocks from a file.
|
| TileState |
Represents a block state that also hosts a tile entity at the given location.
|
| Class | Description |
|---|---|
| DoubleChest |
Represents a double chest.
|
| Enum | Description |
|---|---|
| Biome |
Holds all accepted Biomes in the default server
|
| BlockFace |
Represents the face of a block
|
| PistonMoveReaction |
Represents how a block or entity will react when interacting with a piston
when it is extending or retracting.
|
Copyright © 2019. All rights reserved.