public class PlayerCommandSendEvent extends PlayerEvent
Event.Resultplayer| Constructor | Description | 
|---|---|
| PlayerCommandSendEvent(Player player,
                      Collection<String> commands) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Collection<String> | getCommands() | Returns a mutable collection of all top level commands to be sent. | 
| static HandlerList | getHandlerList() | |
| HandlerList | getHandlers() | 
getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerCommandSendEvent(@NotNull
                              Player player,
                              @NotNull
                              Collection<String> commands)
@NotNull public Collection<String> getCommands()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
Copyright © 2019. All rights reserved.