Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.projectiles |
Classes to represent the source of a projectile
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
AbstractHorse |
Represents a Horse-like creature.
|
interface |
Ageable |
Represents an entity that can age and breed.
|
interface |
Ambient |
Represents an ambient mob
|
interface |
Animals |
Represents an Animal.
|
interface |
ArmorStand |
|
interface |
Bat |
Represents a Bat
|
interface |
Blaze |
Represents a Blaze monster
|
interface |
CaveSpider |
Represents a Spider.
|
interface |
ChestedHorse |
Represents Horse-like creatures which can carry an inventory.
|
interface |
Chicken |
Represents a Chicken.
|
interface |
ComplexLivingEntity |
Represents a complex living entity - one that is made up of various smaller
parts
|
interface |
Cow |
Represents a Cow.
|
interface |
Creature |
Represents a Creature.
|
interface |
Creeper |
Represents a Creeper
|
interface |
Donkey |
Represents a Donkey - variant of
ChestedHorse . |
interface |
ElderGuardian |
Represents an ElderGuardian - variant of
Guardian . |
interface |
EnderDragon |
Represents an Ender Dragon
|
interface |
Enderman |
Represents an Enderman.
|
interface |
Endermite |
|
interface |
Evoker |
Represents an Evoker "Illager".
|
interface |
Flying |
Represents a Flying Entity.
|
interface |
Ghast |
Represents a Ghast.
|
interface |
Giant |
Represents a Giant.
|
interface |
Golem |
A mechanical creature that may harm enemies.
|
interface |
Guardian |
|
interface |
Horse |
Represents a Horse.
|
interface |
HumanEntity |
Represents a human entity, such as an NPC or a player
|
interface |
Husk |
Represents a Husk - variant of
Zombie . |
interface |
Illager |
Represents a type of "Illager".
|
interface |
Illusioner |
Represents an Illusioner "Illager".
|
interface |
IronGolem |
An iron Golem that protects Villages.
|
interface |
LivingEntity |
Represents a living entity, such as a monster or player
|
interface |
Llama |
Represents a Llama.
|
interface |
MagmaCube |
Represents a MagmaCube.
|
interface |
Monster |
Represents a Monster.
|
interface |
Mule |
Represents a Mule - variant of
ChestedHorse . |
interface |
MushroomCow |
Represents a mushroom
Cow |
interface |
NPC |
Represents a non-player character
|
interface |
Ocelot |
A wild tameable cat
|
interface |
Parrot |
Represents a Parrot.
|
interface |
Pig |
Represents a Pig.
|
interface |
PigZombie |
Represents a Pig Zombie.
|
interface |
Player |
Represents a player, connected or not
|
interface |
PolarBear |
Represents a polar bear.
|
interface |
Rabbit |
|
interface |
Sheep |
Represents a Sheep.
|
interface |
Shulker |
|
interface |
Silverfish |
Represents a Silverfish.
|
interface |
Skeleton |
Represents a Skeleton.
|
interface |
SkeletonHorse |
Represents a SkeletonHorse - variant of
AbstractHorse . |
interface |
Slime |
Represents a Slime.
|
interface |
Snowman |
Represents a snowman entity
|
interface |
Spellcaster |
Represents a spell casting "Illager".
|
interface |
Spider |
Represents a Spider.
|
interface |
Squid |
Represents a Squid.
|
interface |
Stray |
Represents a Stray - variant of
Skeleton . |
interface |
Vex |
Represents a Vex.
|
interface |
Villager |
Represents a villager NPC
|
interface |
Vindicator |
Represents a Vindicator.
|
interface |
WaterMob |
Represents a Water Mob
|
interface |
Witch |
Represents a Witch
|
interface |
Wither |
Represents a Wither boss
|
interface |
WitherSkeleton |
Represents a WitherSkeleton - variant of
Skeleton . |
interface |
Wolf |
Represents a Wolf
|
interface |
Zombie |
Represents a Zombie.
|
interface |
ZombieHorse |
Represents a ZombieHorse - variant of
AbstractHorse . |
interface |
ZombieVillager |
Modifier and Type | Method | Description |
---|---|---|
ProjectileSource |
Projectile.getShooter() |
Retrieve the shooter of this projectile.
|
ProjectileSource |
AreaEffectCloud.getSource() |
Retrieve the original source of this cloud.
|
Modifier and Type | Method | Description |
---|---|---|
void |
Projectile.setShooter(ProjectileSource source) |
Set the shooter of this projectile.
|
void |
AreaEffectCloud.setSource(ProjectileSource source) |
Set the original source of this cloud.
|
Modifier and Type | Interface | Description |
---|---|---|
interface |
BlockProjectileSource |
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