public class PlayerItemDamageEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description | 
|---|
| PlayerItemDamageEvent(Player player,
                     ItemStack what,
                     int damage) | 
| Modifier and Type | Method and Description | 
|---|---|
| int | getDamage()Gets the amount of durability damage this item will be taking. | 
| static HandlerList | getHandlerList() | 
| HandlerList | getHandlers() | 
| ItemStack | getItem() | 
| boolean | isCancelled()Gets the cancellation state of this event. | 
| void | setCancelled(boolean cancel)Sets the cancellation state of this event. | 
| void | setDamage(int damage) | 
getPlayergetEventName, isAsynchronouspublic ItemStack getItem()
public int getDamage()
public void setDamage(int damage)
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventpublic HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
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