public class PlayerEggThrowEvent extends PlayerEvent
Event.Resultplayer| Constructor and Description | 
|---|
| PlayerEggThrowEvent(Player player,
                   Egg egg,
                   boolean hatching,
                   byte numHatches,
                   EntityType hatchingType) | 
| Modifier and Type | Method and Description | 
|---|---|
| Egg | getEgg()Gets the egg involved in this event. | 
| static HandlerList | getHandlerList() | 
| HandlerList | getHandlers() | 
| EntityType | getHatchingType()Get the type of the mob being hatched (EntityType.CHICKEN by default) | 
| byte | getNumHatches()Get the number of mob hatches from the egg. | 
| boolean | isHatching()Gets whether the egg is hatching or not. | 
| void | setHatching(boolean hatching)Sets whether the egg will hatch or not. | 
| void | setHatchingType(EntityType hatchType)Change the type of mob being hatched by the egg | 
| void | setNumHatches(byte numHatches)Change the number of mobs coming out of the hatched egg | 
getPlayergetEventName, isAsynchronouspublic PlayerEggThrowEvent(Player player, Egg egg, boolean hatching, byte numHatches, EntityType hatchingType)
public Egg getEgg()
public boolean isHatching()
public void setHatching(boolean hatching)
hatching - true if you want the egg to hatch, false if you want it
     not topublic EntityType getHatchingType()
public void setHatchingType(EntityType hatchType)
hatchType - The type of the mob being hatched by the eggpublic byte getNumHatches()
public void setNumHatches(byte numHatches)
The boolean hatching will override this number. Ie. If hatching = false, this number will not matter
numHatches - The number of mobs coming out of the eggpublic HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
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