public interface BossBar
| Modifier and Type | Method and Description | 
|---|---|
| void | addFlag(BarFlag flag)Add an optional flag to this boss bar | 
| void | addPlayer(Player player)Adds the player to this boss bar causing it to display on their screen. | 
| BarColor | getColor()Returns the color of this boss bar | 
| List<Player> | getPlayers()Returns all players viewing this boss bar | 
| double | getProgress()Returns the progress of the bar between 0.0 and 1.0 | 
| BarStyle | getStyle()Returns the style of this boss bar | 
| String | getTitle()Returns the title of this boss bar | 
| boolean | hasFlag(BarFlag flag)Returns whether this boss bar as the passed flag set | 
| void | hide()Deprecated. 
 | 
| boolean | isVisible()Return if the boss bar is displayed to attached players. | 
| void | removeAll()Removes all players from this boss bar | 
| void | removeFlag(BarFlag flag)Remove an existing flag on this boss bar | 
| void | removePlayer(Player player)Removes the player from this boss bar causing it to be removed from their
 screen. | 
| void | setColor(BarColor color)Sets the color of this boss bar. | 
| void | setProgress(double progress)Sets the progress of the bar. | 
| void | setStyle(BarStyle style)Sets the bar style of this boss bar | 
| void | setTitle(String title)Sets the title of this boss bar | 
| void | setVisible(boolean visible)Set if the boss bar is displayed to attached players. | 
| void | show()Deprecated. 
 | 
String getTitle()
void setTitle(String title)
title - the title of the barBarColor getColor()
void setColor(BarColor color)
color - the color of the barBarStyle getStyle()
void setStyle(BarStyle style)
style - the style of the barvoid removeFlag(BarFlag flag)
flag - the existing flag to removevoid addFlag(BarFlag flag)
flag - an optional flag to set on the boss barboolean hasFlag(BarFlag flag)
flag - the flag to checkvoid setProgress(double progress)
progress - the progress of the bardouble getProgress()
void addPlayer(Player player)
player - the player to addvoid removePlayer(Player player)
player - the player to removevoid removeAll()
removePlayer(Player)List<Player> getPlayers()
void setVisible(boolean visible)
visible - visible statusboolean isVisible()
@Deprecated void show()
setVisible(boolean)@Deprecated void hide()
setVisible(boolean)Copyright © 2017. All rights reserved.