public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent
Event.ResultclickedEntityplayer| Constructor and Description | 
|---|
| PlayerInteractAtEntityEvent(Player who,
                           Entity clickedEntity,
                           Vector position) | 
| PlayerInteractAtEntityEvent(Player who,
                           Entity clickedEntity,
                           Vector position,
                           EquipmentSlot hand) | 
| Modifier and Type | Method and Description | 
|---|---|
| Vector | getClickedPosition() | 
| static HandlerList | getHandlerList() | 
| HandlerList | getHandlers() | 
getHand, getRightClicked, isCancelled, setCancelledgetPlayergetEventName, isAsynchronouspublic PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position)
public PlayerInteractAtEntityEvent(Player who, Entity clickedEntity, Vector position, EquipmentSlot hand)
public Vector getClickedPosition()
public HandlerList getHandlers()
getHandlers in class PlayerInteractEntityEventpublic static HandlerList getHandlerList()
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