public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description | 
|---|
| PlayerBucketEvent(Player who,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand) | 
| Modifier and Type | Method and Description | 
|---|---|
| Block | getBlockClicked()Return the block clicked | 
| BlockFace | getBlockFace()Get the face on the clicked block | 
| Material | getBucket()Returns the bucket used in this event | 
| ItemStack | getItemStack()Get the resulting item in hand after the bucket event | 
| boolean | isCancelled()Gets the cancellation state of this event. | 
| void | setCancelled(boolean cancel)Sets the cancellation state of this event. | 
| void | setItemStack(ItemStack itemStack)Set the item in hand after the event | 
getPlayergetEventName, getHandlers, isAsynchronouspublic Material getBucket()
public ItemStack getItemStack()
public void setItemStack(ItemStack itemStack)
itemStack - the new held itemstack after the bucket event.public Block getBlockClicked()
public BlockFace getBlockFace()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2016. All rights reserved.