public enum GameMode extends Enum<GameMode>
HumanEntitys may
 have| Enum Constant and Description | 
|---|
| ADVENTUREAdventure mode cannot break blocks without the correct tools. | 
| CREATIVECreative mode may fly, build instantly, become invulnerable and create
 free items. | 
| SPECTATORSpectator mode cannot interact with the world in anyway and is 
 invisible to normal players. | 
| SURVIVALSurvival mode is the "normal" gameplay type, with no special features. | 
| Modifier and Type | Method and Description | 
|---|---|
| static GameMode | getByValue(int value)Deprecated. 
 Magic value | 
| int | getValue()Deprecated. 
 Magic value | 
| static GameMode | valueOf(String name)Returns the enum constant of this type with the specified name. | 
| static GameMode[] | values()Returns an array containing the constants of this enum type, in
the order they are declared. | 
public static final GameMode CREATIVE
public static final GameMode SURVIVAL
public static final GameMode ADVENTURE
public static final GameMode SPECTATOR
public static GameMode[] values()
for (GameMode c : GameMode.values()) System.out.println(c);
public static GameMode valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is null@Deprecated public int getValue()
@Deprecated public static GameMode getByValue(int value)
value - Value to checkGameMode with the given value, or null if
     it doesn't existCopyright © 2016. All rights reserved.