Uses of Enum
org.bukkit.entity.ArmorStand.LockType
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of ArmorStand.LockType in org.bukkit.entity
Modifier and TypeMethodDescriptionstatic ArmorStand.LockType
Returns the enum constant of this type with the specified name.static ArmorStand.LockType[]
ArmorStand.LockType.values()
Returns an array containing the constants of this enum type, in the order they are declared.Modifier and TypeMethodDescriptionvoid
ArmorStand.addEquipmentLock
(EquipmentSlot slot, ArmorStand.LockType lockType) Locks the equipment slot with the specifiedlocking mechanism
.boolean
ArmorStand.hasEquipmentLock
(EquipmentSlot slot, ArmorStand.LockType lockType) Returns if the ArmorStand has the specifiedlocking mechanism
.void
ArmorStand.removeEquipmentLock
(EquipmentSlot slot, ArmorStand.LockType lockType) Remove alocking mechanism
.