Uses of Package
org.bukkit.projectiles
Packages that use org.bukkit.projectiles
Package
Description
Classes used to manipulate the voxels in a 
world,
 including special states.Interfaces for non-voxel objects that can exist in a 
world, including all players, monsters, projectiles, etc.Classes to represent the source of a projectile
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Classes in org.bukkit.projectiles used by org.bukkit.block
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Classes in org.bukkit.projectiles used by org.bukkit.entity
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Classes in org.bukkit.projectiles used by org.bukkit.projectiles