Uses of Interface
org.bukkit.entity.AbstractArrow
Packages that use AbstractArrow
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a 
world, including all players, monsters, projectiles, etc.- 
Uses of AbstractArrow in org.bukkitMethods in org.bukkit with type parameters of type AbstractArrowModifier and TypeMethodDescription<T extends AbstractArrow>
 TWorld.spawnArrow(Location location, Vector direction, float speed, float spread, Class<T> clazz) Creates an arrow entity of the given class at the givenLocation
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Uses of AbstractArrow in org.bukkit.entitySubinterfaces of AbstractArrow in org.bukkit.entityModifier and TypeInterfaceDescriptioninterfaceinterfaceRepresents a spectral arrow.interfaceDeprecated.tipped status depends only on base potion type not being UNCRAFTABLE and effects being empty.interfaceRepresents a thrown trident.
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Uses of AbstractArrow in org.bukkit.event.playerMethods in org.bukkit.event.player that return AbstractArrowModifier and TypeMethodDescriptionPlayerPickupArrowEvent.getArrow()Get the arrow being picked up by the playerConstructors in org.bukkit.event.player with parameters of type AbstractArrowModifierConstructorDescriptionPlayerPickupArrowEvent(Player player, Item item, AbstractArrow arrow)