Uses of Enum
org.bukkit.block.structure.StructureRotation
Packages that use StructureRotation
Package
Description
Classes used to manipulate the voxels in a 
world,
 including special states.Classes relevant to structure blocks.
Classes related to creating or using 
structures without creating Structure
 blocks in the world.- 
Uses of StructureRotation in org.bukkit.blockMethods in org.bukkit.block that return StructureRotationMethods in org.bukkit.block with parameters of type StructureRotationModifier and TypeMethodDescriptionvoidStructure.setRotation(StructureRotation rotation) Set how this structure is rotated.
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Uses of StructureRotation in org.bukkit.block.structureMethods in org.bukkit.block.structure that return StructureRotationModifier and TypeMethodDescriptionstatic StructureRotationReturns the enum constant of this type with the specified name.static StructureRotation[]StructureRotation.values()Returns an array containing the constants of this enum type, in the order they are declared.
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Uses of StructureRotation in org.bukkit.structureMethods in org.bukkit.structure with parameters of type StructureRotationModifier and TypeMethodDescriptionvoidStructure.place(Location location, boolean includeEntities, StructureRotation structureRotation, Mirror mirror, int palette, float integrity, Random random) Place a structure in the world.voidStructure.place(RegionAccessor regionAccessor, BlockVector location, boolean includeEntities, StructureRotation structureRotation, Mirror mirror, int palette, float integrity, Random random) Place a structure in the world.