Uses of Class
org.bukkit.GameEvent
Packages that use GameEvent
Package
Description
The root package of the Bukkit API, contains generalized API classes.
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Uses of GameEvent in org.bukkit
Fields in org.bukkit declared as GameEventModifier and TypeFieldDescriptionstatic final GameEvent
GameEvent.BLOCK_ATTACH
static final GameEvent
GameEvent.BLOCK_CHANGE
static final GameEvent
GameEvent.BLOCK_CLOSE
static final GameEvent
GameEvent.BLOCK_DESTROY
static final GameEvent
GameEvent.BLOCK_DETACH
static final GameEvent
GameEvent.BLOCK_OPEN
static final GameEvent
GameEvent.BLOCK_PLACE
static final GameEvent
GameEvent.BLOCK_PRESS
static final GameEvent
GameEvent.BLOCK_SWITCH
static final GameEvent
GameEvent.BLOCK_UNPRESS
static final GameEvent
GameEvent.BLOCK_UNSWITCH
static final GameEvent
GameEvent.CONTAINER_CLOSE
static final GameEvent
GameEvent.CONTAINER_OPEN
static final GameEvent
GameEvent.DISPENSE_FAIL
static final GameEvent
GameEvent.DRINKING_FINISH
static final GameEvent
GameEvent.EAT
static final GameEvent
GameEvent.ELYTRA_FREE_FALL
static final GameEvent
GameEvent.ENTITY_DAMAGED
static final GameEvent
GameEvent.ENTITY_KILLED
static final GameEvent
GameEvent.ENTITY_PLACE
static final GameEvent
GameEvent.EQUIP
static final GameEvent
GameEvent.EXPLODE
static final GameEvent
GameEvent.FISHING_ROD_CAST
static final GameEvent
GameEvent.FISHING_ROD_REEL_IN
static final GameEvent
GameEvent.FLAP
static final GameEvent
GameEvent.FLUID_PICKUP
static final GameEvent
GameEvent.FLUID_PLACE
static final GameEvent
GameEvent.HIT_GROUND
static final GameEvent
GameEvent.LIGHTNING_STRIKE
static final GameEvent
GameEvent.MINECART_MOVING
static final GameEvent
GameEvent.MOB_INTERACT
static final GameEvent
GameEvent.PISTON_CONTRACT
static final GameEvent
GameEvent.PISTON_EXTEND
static final GameEvent
GameEvent.PRIME_FUSE
static final GameEvent
GameEvent.PROJECTILE_LAND
static final GameEvent
GameEvent.PROJECTILE_SHOOT
static final GameEvent
GameEvent.RAVAGER_ROAR
static final GameEvent
GameEvent.RING_BELL
static final GameEvent
GameEvent.SHEAR
static final GameEvent
GameEvent.SHULKER_CLOSE
static final GameEvent
GameEvent.SHULKER_OPEN
static final GameEvent
GameEvent.SPLASH
static final GameEvent
GameEvent.STEP
static final GameEvent
GameEvent.SWIM
static final GameEvent
GameEvent.WOLF_SHAKING
Fields in org.bukkit with type parameters of type GameEventMethods in org.bukkit that return GameEventModifier and TypeMethodDescriptionstatic GameEvent
GameEvent.getByKey
(NamespacedKey namespacedKey) Returns aGameEvent
by aNamespacedKey
.Methods in org.bukkit that return types with arguments of type GameEventModifier and TypeMethodDescriptionstatic Collection<GameEvent>
GameEvent.values()
Returns the set of all GameEvents. -
Uses of GameEvent in org.bukkit.event.block
Methods in org.bukkit.event.block that return GameEventConstructors in org.bukkit.event.block with parameters of type GameEvent -
Uses of GameEvent in org.bukkit.event.world
Methods in org.bukkit.event.world that return GameEventConstructors in org.bukkit.event.world with parameters of type GameEventModifierConstructorDescriptionGenericGameEvent
(GameEvent event, Location location, Entity entity, int radius)