Uses of Interface
org.bukkit.inventory.RecipeChoice
Package
Description
Classes involved in manipulating player inventories and item interactions.
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Uses of RecipeChoice in org.bukkit.inventory
Modifier and TypeClassDescriptionstatic class
Represents a choice that will be valid only one of the stacks is exactly matched (aside from stack size).static class
Represents a choice of multiple matching Materials.Modifier and TypeMethodDescriptionRecipeChoice.clone()
SmithingRecipe.getAddition()
Get the addition recipe item.SmithingRecipe.getBase()
Get the base recipe item.CookingRecipe.getInputChoice()
Get the input choice.StonecuttingRecipe.getInputChoice()
Get the input choice.Modifier and TypeMethodDescriptionShapelessRecipe.addIngredient(RecipeChoice ingredient)
ShapelessRecipe.removeIngredient(RecipeChoice ingredient)
Removes an ingredient from the list.ShapedRecipe.setIngredient(char key, RecipeChoice ingredient)
CookingRecipe.setInputChoice(RecipeChoice input)
Sets the input of this cooking recipe.FurnaceRecipe.setInputChoice(RecipeChoice input)
StonecuttingRecipe.setInputChoice(RecipeChoice input)
Sets the input of this cooking recipe.ModifierConstructorDescriptionBlastingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
CampfireRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
CookingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
Create a cooking recipe to craft the specified ItemStack.FurnaceRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
Create a furnace recipe to craft the specified ItemStack.SmithingRecipe(NamespacedKey key, ItemStack result, RecipeChoice base, RecipeChoice addition)
Create a smithing recipe to produce the specified result ItemStack.SmokingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
StonecuttingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input)
Create a cooking recipe to craft the specified ItemStack.