Package org.bukkit.inventory
Interface AnvilInventory
Interface to the inventory of an Anvil.
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Method Summary
Modifier and TypeMethodDescriptionint
Get the maximum experience cost (in levels) to be allowed by the current repair.Get the name to be applied to the repaired item.int
Get the experience cost (in levels) to complete the current repair.void
setMaximumRepairCost(int levels)
Set the maximum experience cost (in levels) to be allowed by the current repair.void
setRepairCost(int levels)
Set the experience cost (in levels) to complete the current repair.Methods inherited from interface org.bukkit.inventory.Inventory
addItem, all, all, clear, clear, contains, contains, contains, contains, containsAtLeast, first, first, firstEmpty, getContents, getHolder, getItem, getLocation, getMaxStackSize, getSize, getStorageContents, getType, getViewers, isEmpty, iterator, iterator, remove, remove, removeItem, setContents, setItem, setMaxStackSize, setStorageContents
Methods inherited from interface java.lang.Iterable
forEach, spliterator
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Method Details
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getRenameText
Get the name to be applied to the repaired item. An empty string denotes the default item name.- Returns:
- the rename text
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getRepairCost
int getRepairCost()Get the experience cost (in levels) to complete the current repair.- Returns:
- the experience cost
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setRepairCost
void setRepairCost(int levels)Set the experience cost (in levels) to complete the current repair.- Parameters:
levels
- the experience cost
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getMaximumRepairCost
int getMaximumRepairCost()Get the maximum experience cost (in levels) to be allowed by the current repair. If the result ofgetRepairCost()
exceeds the returned value, the repair result will be air to due being "too expensive".By default, this level is set to 40. Players in creative mode ignore the maximum repair cost.
- Returns:
- the maximum experience cost
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setMaximumRepairCost
void setMaximumRepairCost(int levels)Set the maximum experience cost (in levels) to be allowed by the current repair. The default value set by vanilla Minecraft is 40.- Parameters:
levels
- the maximum experience cost
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