Uses of Interface
org.bukkit.entity.Vehicle
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Interfaces for various
Minecart
types.Events
relating to vehicular entities
.-
Uses of Vehicle in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
Represents a Horse-like creature.interface
Represents a boat entity.interface
Represents Horse-like creatures which can carry an inventory.interface
Represents a Donkey - variant ofChestedHorse
.interface
Represents a Horse.interface
Represents a Llama.interface
Represents a minecart entity.interface
Represents a Mule - variant ofChestedHorse
.interface
Represents a Pig.interface
Represents a SkeletonHorse - variant ofAbstractHorse
.interface
Represents a Strider.interface
Represents a trader Llama.interface
Represents a ZombieHorse - variant ofAbstractHorse
. -
Uses of Vehicle in org.bukkit.entity.minecart
Modifier and TypeInterfaceDescriptioninterface
interface
Represents a Minecart with TNT inside it that can explode when triggered.interface
Represents a Minecart with a Hopper inside itinterface
Represents a powered minecart.interface
Represents a minecart that can have certainentities
as passengers.interface
Represents a Minecart with anentity spawner
inside it.interface
Represents a minecart with a chest. -
Uses of Vehicle in org.bukkit.event.vehicle
ModifierConstructorDescriptionVehicleBlockCollisionEvent(Vehicle vehicle, Block block)
VehicleCollisionEvent(Vehicle vehicle)
VehicleCreateEvent(Vehicle vehicle)
VehicleDamageEvent(Vehicle vehicle, Entity attacker, double damage)
VehicleDestroyEvent(Vehicle vehicle, Entity attacker)
VehicleEnterEvent(Vehicle vehicle, Entity entered)
VehicleEntityCollisionEvent(Vehicle vehicle, Entity entity)
VehicleEvent(Vehicle vehicle)
VehicleExitEvent(Vehicle vehicle, LivingEntity exited)
VehicleMoveEvent(Vehicle vehicle, Location from, Location to)
VehicleUpdateEvent(Vehicle vehicle)