Uses of Interface
org.bukkit.inventory.RecipeChoice
Package | Description |
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org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
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Uses of RecipeChoice in org.bukkit.inventory
Classes in org.bukkit.inventory that implement RecipeChoice Modifier and Type Class Description static class
RecipeChoice.ExactChoice
Deprecated.draft APIstatic class
RecipeChoice.MaterialChoice
Represents a choice of multiple matching Materials.Methods in org.bukkit.inventory that return RecipeChoice Modifier and Type Method Description RecipeChoice
RecipeChoice. clone()
RecipeChoice
SmithingRecipe. getAddition()
Get the addition recipe item.RecipeChoice
SmithingRecipe. getBase()
Get the base recipe item.RecipeChoice
CookingRecipe. getInputChoice()
Get the input choice.RecipeChoice
StonecuttingRecipe. getInputChoice()
Get the input choice.Methods in org.bukkit.inventory that return types with arguments of type RecipeChoice Modifier and Type Method Description List<RecipeChoice>
ShapelessRecipe. getChoiceList()
Map<Character,RecipeChoice>
ShapedRecipe. getChoiceMap()
Methods in org.bukkit.inventory with parameters of type RecipeChoice Modifier and Type Method Description ShapelessRecipe
ShapelessRecipe. addIngredient(RecipeChoice ingredient)
ShapelessRecipe
ShapelessRecipe. removeIngredient(RecipeChoice ingredient)
Removes an ingredient from the list.ShapedRecipe
ShapedRecipe. setIngredient(char key, RecipeChoice ingredient)
T
CookingRecipe. setInputChoice(RecipeChoice input)
Sets the input of this cooking recipe.FurnaceRecipe
FurnaceRecipe. setInputChoice(RecipeChoice input)
StonecuttingRecipe
StonecuttingRecipe. setInputChoice(RecipeChoice input)
Sets the input of this cooking recipe.Constructors in org.bukkit.inventory with parameters of type RecipeChoice Constructor Description BlastingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
CampfireRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
CookingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
Create a cooking recipe to craft the specified ItemStack.FurnaceRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
Create a furnace recipe to craft the specified ItemStack.SmithingRecipe(NamespacedKey key, ItemStack result, RecipeChoice base, RecipeChoice addition)
Create a smithing recipe to produce the specified result ItemStack.SmokingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input, float experience, int cookingTime)
StonecuttingRecipe(NamespacedKey key, ItemStack result, RecipeChoice input)
Create a cooking recipe to craft the specified ItemStack.